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41. How rich is rich? - in EVE General Discussion [original thread]
I recently broke the billion isk mark and I thought I was well loaded with isk, but now I'm not sure. Is it common to have a billion? I guess people who fly shiny tengus and golems can afford to lose them, which must mean they have several billio...
- by Chimpy B - at 2012.09.10 07:33:00
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42. The X'th thread about low sec - in EVE General Discussion [original thread]
I think low-sec still has too much risk for pve activities. There isn't really any difference between low and null really; the gate guns are easy to tank and anyone doing activities in low-sec has to keep hitting d-scan like a paranoid maniac. I ...
- by Chimpy B - at 2012.09.09 12:18:00
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43. Lowsec Mining - A Failed Experiment - in Science and Industry [original thread]
I think low-sec should be more of a middle ground between null and high. As it stands, from a miner/exploration perspective, it's just the same as null minus the sovereignty.
- by Chimpy B - at 2012.09.07 08:46:00
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44. looking for a new ship - in Ships and Modules [original thread]
I'd also recommend an Omen as the next step.
- by Chimpy B - at 2012.09.07 08:14:00
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45. Ded 3 & 4 competition - in Missions & Complexes [original thread]
I assume you're in Caldari space. It's only really a problem there (but the rewards are much higher)
- by Chimpy B - at 2012.09.07 07:55:00
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46. ecm drones - in Ships and Modules [original thread]
Caleidascope wrote: The matari drones target paint. I would have thought targeting ships would be more useful.
- by Chimpy B - at 2012.09.06 14:55:00
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47. What should I do with my Raven until I'm done training cruise missiles? - in Ships and Modules [original thread]
Herman Klaus wrote: Sell Raven. Buy Tengu. Raven is a heck of lot cheaper and easier to fit, and probably does the same if not more dps and has good tank.
- by Chimpy B - at 2012.09.06 14:39:00
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48. Easiest to Hardest ships to fly - in Ships and Modules [original thread]
Hard could mean any of: - High skill requirements - Difficult to fit - Effort required to use in combat
- by Chimpy B - at 2012.09.06 14:26:00
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49. Missions, PvE, and CSM 8 - in Missions & Complexes [original thread]
Schmata Bastanold wrote: OP says that hisec is for casual players. I would like to know what is preventing people to play casually in lowsec for example? There are missions with better rewards, exploration has better sites, belts have better ro...
- by Chimpy B - at 2012.09.06 11:28:00
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50. Missions, PvE, and CSM 8 - in Missions & Complexes [original thread]
CCP won't do anything which causes players to leave. I can't see high-sec getting anything new in the future because the majority of players are PVPers and it's better use of CCP's time to add PVP content, but I don't think anything in high-sec w...
- by Chimpy B - at 2012.09.06 09:50:00
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51. Empty anomolies - in Missions & Complexes [original thread]
I've found several of these Blood Dens and they were all empty. Perhaps I'm unlucky and keep just getting there after someone's cleared them out but before they vanish.
- by Chimpy B - at 2012.09.04 21:51:00
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52. Empty anomolies - in Missions & Complexes [original thread]
gobbybobby wrote: Chimpy B wrote: Each time I check out a cosmic anomaly, there's just structures and no rats - what's going on? Don't they despawn once a player has completed them, like rated and unrated sites? what anoms are you trying ...
- by Chimpy B - at 2012.09.04 21:43:00
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53. Empty anomolies - in Missions & Complexes [original thread]
Each time I check out a cosmic anomaly, there's just structures and no rats - what's going on? Don't they despawn once a player has completed them, like rated and unrated sites?
- by Chimpy B - at 2012.09.04 21:39:00
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54. I'm so madbutthurtfrusrated. - in Missions & Complexes [original thread]
Daniel Plain wrote: Kult Altol wrote: serras bang wrote: Kult Altol wrote: Yeah, I figured I'll train to the nightmare, and some how make a billion isk lol. :-D makeing a bill isk can be done from lvl 3's in about 3 weeks. maybe ...
- by Chimpy B - at 2012.09.04 19:44:00
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55. Increase drop rate of faction items to normalise exploration income - in Player Features and Ideas Discussion [original thread]
Have you done L4 missions? Missions are hard work, certainly more micro-management and clicking than exploration. Reducing the demand for faction modules is what I think needs to happen and the easiest way to do that is to make more available.
- by Chimpy B - at 2012.09.04 16:09:00
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56. Increase drop rate of faction items to normalise exploration income - in Player Features and Ideas Discussion [original thread]
I think exploration as a profession gives way too much isk compared to other professsions such as mission running and mining. I do a lot of exploration and I don't feel the desire to do anything else because I can make so much more isk by searchin...
- by Chimpy B - at 2012.09.04 15:39:00
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57. Idea for Making Jove Ships Playable - in Ships and Modules [original thread]
Any new ship would need to fill a role and have a purpose that isn't already in place. I don't think any holes exist with the current game mechanics. I do think there are existing ships that need some improvement to make them more appealing.
- by Chimpy B - at 2012.09.04 14:16:00
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58. I'm so madbutthurtfrusrated. - in Missions & Complexes [original thread]
Kult Altol wrote: Thanks for all the tips, will train up to the nightmare. Can't remember the system name off the top of my head. buts its in amarr space. An Abaddon is fine for L4 amarr missions, I think you just need to a) use light drone...
- by Chimpy B - at 2012.09.04 10:08:00
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59. Do people live in jump gates? - in EVE General Discussion [original thread]
I notice some jump gates, especially Amarr ones, are covered in thousand of tiny windows. Who lives there? Do they need thousands of engineers to maintain them?
- by Chimpy B - at 2012.09.02 17:23:00
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60. CNR Set up - in Ships and Modules [original thread]
I believe faction BCUs are needed to fit anything else decent.
- by Chimpy B - at 2012.09.01 21:14:00
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